Elven Kings Chambers Concepts, TLotR: Gollum

Various concepts/overpaint I created to flesh out the chambers of the elben king. The goal was to apply existing concepts to game-design blocks and level layouts and to break art assets down. Having worked as a carpenter once, it was fun to come up with eccentric furniture that's still reasonably constructed. I was later able to work on the level itself for some time. Maiken Lubkoll did a fantastic job reworking and finishing the level. Thanks to the team for their support and feedback, in particular Mathias Fischer (Art Lead).

Ceiling elements. The kings chambers are supposed to look very eccentric and elaborate.

Ceiling elements. The kings chambers are supposed to look very eccentric and elaborate.

Wall panel, windows and pillar modules

Wall panel, windows and pillar modules

Furniture elements. It was a priority to gameplay functionality is preserved.

Furniture elements. It was a priority to gameplay functionality is preserved.

A large wall carving looks into the room.

A large wall carving looks into the room.

Music instrument

Music instrument

Furniture

Furniture

Bed. Looks like a ship. Uncomfortable.

Bed. Looks like a ship. Uncomfortable.

Modular table

Modular table

Fountain

Fountain

Couch block

Couch block

Low table

Low table

Divan

Divan

Curtain pattern

Curtain pattern